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Anonymous1768030529
01-19 12:45
Model Name
bald head 3d model
Tags
character
rendering
realistic
Input
Prompt
3D head mesh generation based on front and side reference. Focus strictly on accurate facial proportions and bony structure. Low to medium polygon count preferred for manual retopology. Complete bald head, no eyelashes, no eyebrows. Ensure clean, non-manifold geometry suitable for ZBrush 'ZRemesher' workflow. Do not add high-frequency skin pores or noise; prioritize base form and silhouette accuracy. Neutral expression, East Asian female features. Output a clean base mesh.
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