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3dd33b1f-a13b-4a69-a592-9556ad420a2b

Input
Input image for 3D model generation
Prompt

A tall, humanoid horror creature designed for a first-person psychological horror game. The figure is emaciated and wrapped in torn military clothing from the 1970s. Its face is partially covered with a cracked radio headset and old gas mask, fused into its skull. Its skin appears pale, dry, and stretched tightly over bones, with dark veins and static-like distortion patterns crawling over it. Its fingers are long and sharp, as if mutated. One eye glows faintly with a flickering red light like an old radio dial. The creature radiates an eerie sense of wrongness. Designed for use in Unreal Engine 5.

2K·v2.5-20250123

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