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Anonymous1764115511
12-10 00:48
Model Name
christmas sweater 3d model
Tags
clothing
rendering
realistic
Prompt
Create a flat clothing texture for a Roblox R15 rig scaled to Blender dimensions, where the full rig height is 4.92769 Blender units (equivalent to 10 cm real-world height or 0.36 Roblox studs). The sweater must fit precisely within the following body measurements: - Torso length (neck base to hip): 1.5596 units - Torso width at hips: 0.932047 units - Arm length: 1.5383 units - Bicep width: 0.337144 units - Wrist width: 0.173494 units - Neck width: 0.383542 units - Armpit width: 0.577553 units Design an ugly Christmas sweater with bold, flat horizontal stripes in alternating red and white. Stripes must be evenly spaced and wrap across the torso and sleeves without distortion or interruption. No gradients, shading, noise, decorative patterns, wireframes, outlines, borders, seams, or mesh guides—only flat color blocks. Centered on the chest, place the Grinch’s face in the exact tones shown in the reference image: green skin, yellow eyes, red Santa hat, mischievous expression. The Grinch graphic must be scaled to fit within the torso bounds, no larger than 1.5 units tall × 0.9 units wide. The background behind the Grinch must be solid red. Sleeves must continue the red-and-white stripe pattern seamlessly and must be correctly aligned with the top of the shoulders—not dropped below the shoulder line. The neckline must be clean and match the stripe rhythm. The image must be a flat texture suitable for UV mapping onto a rigged mesh in Blender or Roblox Studio. It must contain no external outlines, framing lines, wireframe overlays, or rendering artifacts. The sweater must be made of yarn-like material (estambre), with no holes, gaps, or perforations under any circumstances. The mesh must not exceed 10,000 triangles. This is a texture design only—no 3D rendering, no lighting, no wireframe overlays.
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