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Anonymous1782580177
06-27 18:57
Model Name
elderly hindu monk 3d model
Tags
character
game asset
realistic
Prompt
**Create a stylized realistic 3D game-ready character of an elderly Hindu monk from ancient India (approximately 1500 years ago, around 500 CE), designed for a top-down mobile strategy/simulation game. Full-body T-pose, front and back views on a neutral gray studio background. Elderly Indian man with dark brown skin, lean and slightly frail physique, weathered face with deep wrinkles, calm expression, long gray beard, sparse gray eyebrows, and a mostly bald head with a small traditional shikha (tuft of hair). Wearing a simple saffron-brown cotton dhoti and a worn shawl draped over one shoulder, barefoot, with a rudraksha bead mala around the neck and wrist. Minimal possessions, no jewelry except the prayer beads, no weapons or armor. Clothing should appear handwoven with subtle folds and natural fabric textures in earthy brown, ochre, and faded saffron tones. Semi-realistic stylized proportions, optimized for mobile games with clean topology, PBR materials, aged 70
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