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Anonymous1743940499
01-05 02:22
Model Name
690b183a-26cc-428c-bfe4-0a4a0a770b96
Prompt
First-person view arms and hands for a tactical FPS game, low-poly voxel style similar to Minecraft or Roblox but more refined and realistic proportions. The character is wearing a black tactical outfit: long-sleeved black combat shirt with subtle fabric folds and matte texture, black tactical gloves covering the entire hands with reinforced knuckles, padded palms, and velcro straps details. The gloves have a realistic tactical design with finger segmentation, slight wear and stitching visible. Arms are muscular but not exaggerated, in a relaxed holding position ready to grip a weapon (hands open, fingers slightly curved, thumbs positioned naturally for weapon handling). Low-poly geometry with clean edges, blocky voxel aesthetic but smooth enough for game use, around 2k-4k triangles total. Dark color palette dominated by matte black, subtle dark gray shading for depth, no bright colors. Neutral lighting, no weapon included, only arms and hands visible from wrist up to mid-forearm. Highly detailed gloves texture with tactical elements like rubber grips on fingers and palm. Optimized for real-time rendering in Unity or Unreal Engine, FPS weapon viewmodel pose.
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