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DCC Bridge
Anonymous1782865134
07-01 00:38
Model Name
ruined houses 3d model
Tags
architecture
rendering
realistic
Prompt
A Backrooms-inspired liminal world designed for exploration. The environment is a vast endless grassy plane stretching beyond the horizon, flat and slightly unnatural in its uniformity. On this grass field sit scattered houses and structures, but all of them are broken, partially collapsed, or hollowed out. Walls are missing, floors are warped, and interiors feel stripped of meaning, as if reality itself forgot how to finish building them. This world behaves like an entity that imitates reality. It copies layouts, architecture, and fragments of human memory, but everything is distorted and incomplete. Rooms feel familiar yet wrong, like reconstructed memories of places that once existed but were never fully understood. The houses are not intact. They are deteriorated and partially destroyed, with open entrances, missing walls, and exposed interiors that allow full player exploration. Pathways between structures are unclear, forcing exploration across the grassy plane and through gap
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