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DCC Bridge
Anonymous1781353552
06-13 12:29
Model Name
industrial port 3d model
Tags
architecture
game asset
stylized
Prompt
A compact multiplayer FPS battle arena set in a derelict industrial port district at golden hour. The map is designed for 4–8 players in free-for-all deathmatch. Layout: roughly 80m × 80m, symmetrical around a central open plaza. Include: - A central open kill zone with low concrete barriers for cover - Two elevated sniper perches on opposite sides (rooftops / crane cabins) - Narrow alleyways and shipping containers on the flanks for close-quarters combat - Multiple vertical levels: ground floor, rooftops, and one underground tunnel - Clear sightlines crossing the center, but broken by cover every 10–15 meters Visual style: stylized realism, low-poly but detailed, warm sunset lighting, long shadows, neon accents on containers, wet asphalt with subtle reflections. No vegetation. Distant city skyline visible but unreachable. Technical constraints: fully navigable 3D environment, sealed boundaries so players cannot fall out, no overly thin or floating geometry, collision-friendly shape
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