
creepy humanoid 3d model
A creepy humanoid Backrooms entity, full-body 3D character designed for a high-quality game. Tall, unnaturally thin body with realistic anatomy and slightly elongated proportions. Extremely detailed hands and arms are the highest priority: anatomically correct arms, detailed wrists, palms, knuckles, joints and individual fingers, five clearly separated fingers on each hand, natural finger proportions, realistic fingernails, subtle veins, tendons, wrinkles and skin folds, highly detailed skin surface. Fingers must not merge, overlap incorrectly or become deformed. Pale yellowish unhealthy skin with subtle pores, scratches and imperfections. Long but anatomically believable arms. Creepy faceless head with subtle dark eye sockets. Wearing an old dirty yellow office shirt, dark worn trousers and damaged black shoes. Detailed fabric folds, seams, buttons and realistic clothing materials. Neutral T-pose, arms clearly separated from the body, hands fully visible and facing forward, fingers
4K·Tripo P1.0









