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Anonymous1763127024
12-03 04:01
Model Name
volcanic rock 3d model
Tags
charcoal
charred
game asset
game asset realistic
nature environment
nature environment game asset
nature environment game asset realistic
nature environment realistic
realistic
volcanic rock
Input
Prompt
A detailed 3D model of a burned firepit ground surface. The terrain is uneven and organic, covered in light gray ash, mixed with darker patches of partially burned wood and charcoal. The center area contains several charred wood stumps sticking upward, irregularly shaped, blackened, and cracked. The surface includes small pieces of broken charcoal, fine powdery ash, scattered debris, and subtle variations in color from light gray to deep black. Add realistic microdetails: ash flakes, porous charcoal texture, remnants of firewood, glowing ember stains (very faint), and burned soil underneath. Material: dry ash, burnt wood, charcoal, dusty matte surface with soft shadows. Shape: natural, irregular, no perfect symmetry, organic edges. Goal: create a highly realistic, photogrammetry-style 3D GLB asset of a burnt firepit ground. Output: high-detail mesh, clean topology, realistic PBR textures (albedo, roughness, normal).
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