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Anonymous1771310263
02-21 14:59
Model Name
himalayan temple 3d model
Tags
architecture
rendering
realistic
Input
Prompt
A detailed front-facing 3D model of an ancient North Indian Himalayan stone temple inspired by Kedarnath architecture. The temple sits on a large rectangular stone courtyard platform made of uneven weathered grey stone tiles. The structure consists of a heavy stone mandapa (main hall) made of large rectangular granite blocks with worn edges, erosion marks, and subtle discoloration from age and snow exposure. The walls slightly taper inward toward the top and include horizontal stone molding bands. At the center is a recessed entrance with 3 wide stone steps leading up to a carved wooden double door. The doorway frame is painted in traditional bright temple colors — blue, red, and yellow layered borders — slightly faded and chipped. On both sides of the entrance are small deity niches embedded into the wall. Above the entrance is a triangular stone pediment facade containing a circular carved face relief in the center and a red sign plate with golden Devanagari text. The edges of the triangle have thin blue painted trim. Rising above the hall is a tall stepped pyramid shikhara tower made of stacked vertical stone ribs, tapering upward. Near the top is a small shrine window niche. The peak ends with a golden kalash finial ornament. The material should look realistic aged Himalayan temple stone — rough, matte, slightly mossy, with dirt accumulation in crevices. The model must be perfectly symmetrical, clean topology, game-ready, and separated into logical parts (base, walls, door, tower, ornaments). Neutral white studio lighting, no background environment, centered pivot, real-world scale, high-detail but optimized geometry.
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