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Anonymous1775653622
04-21 07:33
Model Name
3d female character
Tags
character
game asset
realistic
Prompt
A full-body 3D female character in a neutral T-pose, facing forward, arms extended horizontally, legs slightly apart. Realistic proportions, clean topology suitable for animation and rigging. Appearance: Medium-length black curly hair, natural volume Brown eyes Neutral facial expression Light natural makeup Clothing: White blouse (slightly fitted, clean fabric folds) Black blazer (structured, modern fit) Light blue jeans (subtle wear, realistic denim texture) Plain white sneakers (minimalist design) Technical requirements: Game-ready mesh, quad topology preferred Even edge flow around joints (shoulders, elbows, knees, hips) Separate mesh parts for clothing and body UV unwrapped with non-overlapping UVs PBR textures (albedo, normal, roughness, metallic) Symmetrical base pose No accessories, no background Centered at world origin (0,0,0) Scale in meters (real-world human proportions ~1.65–1.75m) Style: realistic, high-quality character model, suitable for game engines like Unity o
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