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Anonymous1761331208
11-18 19:46
Model Name
egyptian pharaoh 3d model
Tags
character
rendering
realistic
Prompt
A full-body, highly realistic 3D model of a young ancient Egyptian pharaoh, standing naturally with both arms slightly extended outward in a relaxed open pose (not T-pose, not rigid). 🔥 SKIN — 100% MATTE (NO SHININESS AT ALL) The skin must be completely matte, warm medium-brown, with: Zero gloss, Zero oiliness, Zero specular reflection, Zero shine, Zero clearcoat, Zero wet highlight. Use: Very high roughness, Extremely low specular, Soft SSS only, Micro-roughness pores for realism. Skin must look dry, soft, natural, with fine pore details and natural variation. 🔥 FACIAL FEATURES — CLEAR EGYPTIAN FEATURES The face should have authentic ancient Egyptian features, including: Almond-shaped eyes Slightly strong brow ridge Thick straight eyebrows A straight Egyptian-style nose (not narrow) Full natural lips (matte) Defined cheekbones Strong jawline Soft natural stubble texture (micro detail) Medium-length eyelashes A neutral, confident expression No European stylization. No doll-like face. No smooth plastic shading. 🔥 CLOTHING — PURE WHITE + GOLD (True Ancient Egyptian Colors) All clothing must follow ancient Egyptian color style: White linen kilt (shendyt) Gold belt and gold edges Gold decorative trim Gold arm cuffs, gold upper arm bands, gold shin guards Barefoot Headcloth (Nemes): Pure white with gold stripes A matte-gold forehead ornament (simple) All gold must be: Satin gold Low metallic reflection High roughness Not shiny, not mirror-like 🔥 TEXTURE MAP REQUIREMENTS (STRICT) Generate in high resolution: Albedo map: no baked lighting Normal map: micro pores + wrinkles + fabric weave Roughness map: Skin = very high roughness Gold = medium-high roughness Linen = visible fiber texture Metallic map: only for gold No specular map for skin No gloss/clearcoat maps 🔥 BODY & MODELING Athletic but natural Egyptian build (not bodybuilder) Human proportions, realistic anatomy Clean quad topology Edge loops suitable for rigging Clean non-overlapping UVs No clipping between cloth and skin No props in hands Neutral studio lighting 🔥 ملاحظات إضافية ضرورية "The skin must remain completely matte with no shine in any lighting condition." "Use authentic Egyptian facial features, not Europeanized ones." "Clothing colors must be white and gold only, true ancient Egyptian palette."
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