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Anonymous1767608035
01-05 12:16
Model Name
goblin archer 3d model
Tags
creatures animals
creatures animals game asset
creatures animals game asset voxel
creatures animals voxel
game asset
game asset voxel
goblin archer
voxel
Input
Prompt
A high-fidelity 3D model design of a Dungeons & Dragons Goblin archer, rendered in the definitive art style of the game Hytale. Visual Style: 'Modern Voxel' aesthetic with vibrant, hand-painted textures at double density (64px resolution). No procedural noise; shadows and ambient occlusion are baked directly into the texture paint. Geometry: The creature uses a hybrid construction. The hunched body, limbs, and large head are composed of chunky, solid cuboids to give weight. Crucially, the large pointed ears, the sharp nose, the jagged teeth, and the topknot hairstyle are constructed from angled 2D flat planes (quads) to break the blocky silhouette and add expressive detail. Texture & Details based on reference: Vibrant green skin with painted muscle definition. Large painted red eyes. Armor consists of brown and blue painted leather gear on cuboid segments, featuring a specific red mushroom detail on the shoulder pad composed of small voxels. Equipment & Pose: The goblin is in a dynamic crouching archer pose, drawing a crude bow. The bow is constructed from stacked, slightly rotated wooden and bone-colored cuboids, not a curved mesh. Technical keywords: Blockbench render, low poly, isometric view, Hytale concept art, stylized fantasy, hybrid voxel mesh.
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