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low-poly world map 3d model

Prompt

A highly detailed low-poly 3D map of the Pacific, Indian Oceans, and global continents, isometric board game diorama style. The terrain MUST have strictly separated, flat-topped stepped elevation tiers for game engine logic. Tier 1 (Base): Deep blue flat ocean. Tier 2 (Extruded): Flat green continents and islands with sharp, 90-degree vertical cliffs separating them from the water. Tier 3 (Top): Towering, highly elevated sharp white mountain peaks with exaggerated height, extruded directly on top of the green land. Specifically feature prominent, distinct mountain ranges: the Himalayas, Ural, Alps, Altai, and Taebaek mountains in Eurasia; the Rocky, Andes, and Appalachian mountains in the Americas; and the Pyrenees in Europe. Strictly NO smooth gradients or sloping beaches between biomes. Use hard, clean edges and distinct solid colors (Blue, Green, White) for easy height-based layer separation. Vibrant lighting, high quality.

Tripo P2.0

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