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DCC Bridge
Polizeus
01-28 01:28
Model Name
outlaw character 3d model
Tags
armor
character
character game asset
character game asset realistic
character realistic
game asset
game asset realistic
outlaw
realistic
Prompt
A highly detailed male game character with a dark outlaw aesthetic, full body, standing in a neutral A-pose, optimized for real-time 3D generation. He wears a wide-brimmed cowboy hat made of worn dark leather, with subtle golden metallic details on the front band. His hair is medium-length, dark, visible on the sides and back, reaching the nape of the neck. His face is partially covered by a tight black fabric mask covering the lower face and jaw. His eyes are normal, realistic, non-emissive, no glow. He wears a short black leather jacket, longer than the waist but shorter than the thighs. ❗ The jacket ENDS JUST BELOW THE HIPS, slightly covering the uppermost part of the thighs, but NOT reaching the middle of the thigh. ❗ The hemline sits between hip and upper-thigh, closer to the hips. ❗ This is NOT a long coat, NOT thigh-length, NOT knee-length, NOT trench-style. The jacket is open at the front with a low collar, exposing the chest. The leather is worn, with scratches and folds. The inner lining is dark brown leather, visible only along the inner edges. His chest is bare, athletic and lean. Around his neck is a gold chain necklace with a stylized cross pendant featuring curved, flared tips, smooth rounded ends, matching the reference exactly. One shoulder and sleeve feature golden metallic spikes and studs embedded into the leather. The opposite forearm has compact layered golden bracers. He wears black leather gloves. His pants are black slim-fit tactical trousers, no belt, no belt loops, no buckle. One leg has a yellow geometric armor panel. The opposite leg has a white feathered wing pattern. He is barefoot, with realistic feet and toes. The character has realistic athletic proportions, clean topology, confident stance. Style: AAA game character, ultra-high-resolution PBR textures, physically based rendering, clean topology, animation-ready, neutral background. ABSOLUTELY NO LONG COAT OR TRENCH COAT.
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