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DCC Bridge
Anonymous1774525257
03-26 12:11
Model Name
stylized skeleton 3d model
Tags
character
game asset
stylized
Prompt
"A highly stylized, friendly low-poly cartoon skeleton character design for an indie game, presented as a full-body model ready for 3D creation. The skeleton stands on a mossy stone pedestal in a dimly lit, atmospheric low-poly dungeon with a torch and barrels in the blurred background. It features smooth, clean bone textures and a distinct, charming low-poly aesthetic. Key features: oversized, friendly-looking skull; slender body. Its limbs are depicted in a unique detached view: the entire left arm (humerus, forearm, hand) is shown floating next to the main body, with a clear empty ball-and-socket shoulder socket visible on the ribcage. Similarly, the left leg is shown detached below the hip, floating next to the body with the hip socket clearly visible on the pelvis. The right arm and leg are complete and attached. The overall pose is neutral, presenting the logic of detached pieces. Clean topology, stylized proportions, approachable and non-threatening look, high detail for low-poly. Shot from the front, even lighting. Rendered as a clean, high-quality stylized 3D asset, not photo." Объяснение промта: A highly stylized, friendly low-poly cartoon skeleton character design: Определяет общий вид, бюджетность (low-poly) и мультяшность. full-body model ready for 3D creation: Указывает, что это референс для 3D, а не просто картинка. mossy stone pedestal in a dimly lit, atmospheric low-poly dungeon: Описывает фон. Key features: oversized, friendly-looking skull; slender body: Задает пропорции. detached view: [подробности про открепленные части]: Самая важная часть. Мы детально описываем, что левая рука и нога парят отдельно, показывая пустые гнезда (гнездо шарового шарнира) на теле. Это ключевой элемент вашей механики. Clean topology, approachable and non-threatening: Дополнительные указания по стилю.
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