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DCC Bridge
Anonymous1761288657
01-20 07:13
Model Name
cave interior 3d model
Tags
cave
cave interior
nature environment
nature environment realistic
nature environment rendering
nature environment rendering realistic
realistic
rendering
rendering realistic
Prompt
A large natural cave interior, cinematic and realistic. The cave is wide enough for a slow camera movement forward. Rough rocky walls and ceiling with uneven surfaces, cracks, and natural erosion. A single large opening at the top/front of the cave where light enters. The opening should be clearly visible and act as the main light source. Inside the cave is dark, with strong contrast between darkness and light near the opening. The floor is uneven rock with some shallow depressions, suitable for adding water reflection. No man-made objects, no vegetation, no crystals, no glowing materials. Natural stone only. The cave should feel deep, ancient, and quiet. Low to medium polygon count, suitable for real-time rendering (OpenGL). Clean geometry, no extreme thin details. Single mesh preferred. Neutral gray stone color, textures not overly detailed. Designed for volumetric lighting and god rays.
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