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DCC Bridge
Anonymous1775668803
04-09 05:57
Model Name
minecraft horse 3d model
Tags
creatures animals
creatures animals game asset
creatures animals game asset voxel
creatures animals voxel
game asset
game asset voxel
minecraft
voxel
voxel horse
Input
Prompt
A Minecraft-style horse made entirely from cubes and block geometry, no smooth surfaces, no curves. Maintain authentic voxel/block style like Minecraft, but with improved realistic horse proportions. Model structure: - Head built from 2–3 cubes with slight taper - Neck made of 2 angled cube segments for natural curve - Body split into 2–3 cube sections (chest, mid, rear) - Legs segmented into 3 parts each (upper leg, lower leg, hoof) - Tail made of small cube segments - Ears as small cubes Requirements: - Clean quad topology suitable for animation - Fully rigged with joints at neck, shoulders, hips, and knees - Designed for smooth animation (walking, running) - Slight natural pose (not perfectly straight, slight asymmetry) Style: - Pixel texture (16x or 32x resolution) - Minimal shading, Minecraft aesthetic - Keep edges sharp (no smoothing or sculpting) Output: - Game-ready low poly model - Format: GLB or OBJ with rig - Optimized for real-time rendering Avoid: - Realistic organic sculpting - Smooth surfaces - High poly details - Cartoon exaggeration Goal: A believable horse with realistic movement potential, but strictly in Minecraft cube style.
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