
low-poly car interior 3d model
A perfectly symmetrical, fully modeled low-poly 3D interior cabin shell of a 1967 Chevrolet Impala, designed for a PS1-era survival horror game. Strict front-facing orientation: the FRONT of the cabin contains an open windshield frame with no glass, a centered rearview mirror hanging from the front ceiling, and a completely empty hollow dashboard slot beneath the windshield where a dashboard mesh can later slide in. Two low-poly vinyl front bench seats are positioned in the center, aligned symmetrically and facing FORWARD toward the windshield. The REAR of the cabin is fully sealed by a flat solid rear interior wall directly behind the seats. Include accurate left and right interior door panels with armrests and handles. Emphasize chunky PS1 geometry, visible polygon edges, simple topology, slightly warped surfaces, low-resolution textures, vertex shading, subtle texture jitter, and authentic late-90s console aesthetics. Wide centered composition, isolated cabin shell only, no exterior
2K·v3.1-20260211









