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Anonymous1768748123
01-18 16:02
Model Name
realistic female character 3d model
Tags
character
rendering
realistic
Input
Prompt
A photorealistic adult human female in her early to mid twenties, of African or mixed African descent, with a slender, healthy, naturally athletic build and realistic human proportions, presented in a neutral T-pose for full-body 3D generation. She stands upright with a straight spine, head facing forward, chin level, and eyes looking straight ahead. Her arms are extended horizontally at shoulder height with relaxed elbows, palms facing downward, and fingers naturally extended. Her legs are straight and parallel, feet flat on the ground at hip-width distance, toes pointing forward, and weight evenly distributed. Her skin is a warm medium-brown tone with golden undertones, showing natural variation, subtle freckles across the bridge of the nose and upper cheeks, visible pores, and soft daylight highlights. Her face is oval with gently rounded cheeks, a smooth feminine jawline, and a softly rounded chin. Her eyes are realistic in size and proportion, almond-shaped with light green irises, natural sclera, dark brown eyebrows, and natural eyelashes. Her nose has a medium-width bridge with a rounded tip, and her lips are naturally full with a neutral, relaxed expression. Her hair is dense and voluminous, composed of natural afro-textured curls in a deep dark brown color with subtle warm highlights, forming a rounded silhouette around her head. Her neck is slender and transitions smoothly into softly sloped shoulders with subtle collarbones. Her torso follows realistic female anatomy with naturally shaped breasts, a gently defined waist, and a relaxed abdomen. Her arms are slim with light muscle tone, narrow wrists, and long hands with natural nails. Her hips are slightly wider than her ribcage, leading into softly rounded thighs, slim calves, and bare feet with natural arches and uneven toe lengths. She wears a short dress made entirely of overlapping green leaves, arranged in layered rows that follow the contours of her body, with visible veins, irregular edges, and natural imperfections, held together by thin plant fibers or vines so the garment hangs naturally and responds to gravity. The lighting is soft natural daylight with warm tones, and the overall result is fully photorealistic, anatomically accurate, cleanly posed, and optimized for realistic Tripo Studio full-body 3D character generation, with no stylization, no anime features, and no exaggerated proportions.
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