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Anonymous1777376289
04-28 12:17
Model Name
realistic female body 3d model
Tags
character
rendering
realistic
Prompt
A realistic human female character body mesh in strict T-pose, arms extended horizontally. Age approximately 27, athletic and lithe build — balanced, precise, and nothing wasted. The body of a fencer: lean muscle, excellent posture, slightly elongated reach. Striking silver-white hair — natural, not dyed — worn loose and wavy at medium length for this reference pose. Steel-blue eyes, almost silver, direct and evaluating. Pale skin with multiple small scars on the hands and knuckles and a thin diagonal scar along the jaw on the left side (training accident). Wearing only skin-colored shorts and simple bandeau top (anatomically safe, game-ready). No weapons, no armor. Clean game-ready topology for Godot 4, medium-poly, PBR textures, neutral studio background. Expression: cool, precise, appraising — studying you even in stillness. She appears ambidextrous in posture — both hands equally capable. Semi-realistic medieval RPG art style.
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