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Anonymous1777376289
04-28 12:11
Model Name
realistic human 3d model
Tags
character
rendering
medieval
Prompt
A realistic human male character body mesh in strict T-pose, arms extended horizontally. Age approximately 31, lanky and thin build — very tall relative to his weight, slightly hunched from years over books. Non-athletic, narrow shoulders, long limbs. Dark brown hair, perpetually dishevelled — no styling, slightly too long. Sharp deep-brown eyes behind wire-framed round spectacles (model the spectacles as part of the head mesh). Very pale skin from years indoors. Both hands have ink stains baked into the texture (fingers and back of hands, dark smears). No scarring. Wearing only skin-colored shorts (anatomically safe, game-ready). Clean game-ready topology for Godot 4, medium-poly, PBR textures, neutral studio background. Expression: intensely focused, slightly distracted — thinking about something else. Semi-realistic medieval RPG art style.
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