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wooden mannequin 3d model

Prompt

A simple stylized low-poly 3D humanoid game character, full body, standing in a perfect symmetrical T-pose, facing forward, neutral expression. Stickman-inspired proportions with a rounded head, simple torso, two upper arms, two forearms, two hands, two upper legs, two lower legs and two feet. Clearly separated and well-defined body parts, symmetrical left and right sides, clean simple geometry, low-poly game-ready topology, smooth surfaces, simple materials, no accessories, no weapons, no background objects. Designed for easy humanoid rigging and animation in Godot Engine. Neutral colors and clean professional game-asset appearance.

Tripo P2.0

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