
goblin 3d model
A single goblin enemy character for a fantasy tower defense game, full body, standing in a relaxed A-pose with arms held slightly away from the body and legs slightly apart, facing the camera straight on, seen from directly in front at eye level with no perspective distortion, orthographic look. Stylised chunky proportions: oversized head about one third of the body height, big pointed ears, large nose, small hunched body, bare feet. Wearing a ragged brown tunic with a rope belt and a crude wooden club in the right hand held down along the leg. Skin a saturated mossy green, tunic warm brown, club grey-brown, a single red cloth accent. Soft painted shading, simple large volumes, no fine texture, no outlines, no text, no shadow on the ground. The character is completely surrounded by a two pixel white contour on a flat solid pure magenta background (#FF00FF). Square image, character centred and filling about 85 percent of the height.
2K·PBR·v3.1-20260211









