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tonerace2
03-02 08:59
Model Name
detective character 3d model
Tags
character
character game asset
character game asset realistic
character realistic
detective
detective character
game asset
game asset realistic
realistic
Prompt
A stylized but semi-realistic male character, full body, standing in A-pose. He is a private detective in his late 20s to early 30s, athletic and agile build, not bulky, designed for parkour movement. He has sharp facial features, a strong jawline, sharp nose, deep-set tired eyes, and a serious, mentally strained expression. His hair is messy, medium-length, slightly spiky and dark (black or very dark brown). Skin tone light to medium. Clothing: A modern dark detective outfit with a long black trench coat (slightly fitted, not oversized), dark inner shirt, tactical belt, slim dark pants, and sturdy combat boots. The coat should look functional and grounded, suitable for investigation and movement, not fantasy or futuristic armor. Style direction: Semi-realistic game character, grounded, cinematic, psychological tone, similar to AAA narrative games (not anime, not cartoonish, not exaggerated proportions). Color palette: Mostly black, dark grey, and muted tones with subtle purple accents (representing a psychological ability called Vibra). Important modeling notes: Clean topology, game-ready character, neutral A-pose, symmetrical body, full body visible, clear silhouette, suitable for rigging and animation in a video game. No weapons, no exaggerated fantasy elements, no sci-fi armor, no anime style, no cartoon style.
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