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Anonymous1775491713
04-06 17:34
Model Name
undead knight 3d model
Tags
character
game asset
fantasy
Prompt
A stylized dark fantasy skeletal warrior character, game-ready high readability design, full body, standing in a neutral A-pose, perfectly centered, front-facing body alignment, clean silhouette, symmetrical proportions, animation-friendly pose, arms slightly away from torso, legs slightly apart, fingers relaxed and separated. The character is an undead skeleton warrior wearing deep black and dark crimson plate armor, heavy frontline combat silhouette, layered plate armor with clear readable shapes, subtle ancient necromancer faction aesthetic, glowing icy blue eyes inside a shadowed skull face, sharp skeletal hands, visible bone structure in face and hands, intimidating but clean fantasy design. Prioritize a clean topology-friendly shape language and clear separation of forms: distinct helmet or hooded head silhouette if present, chest plate, shoulder plates, armored arms, gauntlets, belt area, thigh armor, knee armor, greaves, and boots clearly readable as separate masses. Avoid merged noisy details. Keep ornaments limited and readable. Game asset style, stylized but believable proportions, suitable for later retopology, rigging, animation, and real-time engine integration. Neutral expression, no action pose, no attack pose, no bent spine, no extreme asymmetry, no motion blur, no oversized cape explosion. Keep the model production-friendly, well-balanced, and easy to modify later. Dark fantasy hero-enemy roster quality, clean front silhouette, strong iconic visual identity.
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