
stylized 3d character
A stylized low-poly 3D character with a soft rubber “blob human” design. The character has a rounded capsule-shaped body with a slightly oversized spherical head blended into the torso. Proportions are slightly awkward and stylized: short legs, slightly short arms, and oversized mitten-like hands (about 1.3x normal size). The character has a subtle forward hunch and a slightly unbalanced posture. The face is minimal and simple: two small oval eyes and a tiny mouth, no detailed facial features. No realism. No wrinkles. No skin texture. The material is smooth matte rubber/plastic with soft shading, no texture noise. The character wears a simple hoodie with minimal folds, basic pants, and simple shoes. Style is clean, readable, and iconic, similar to indie multiplayer games. No high detail, no realism, no complex accessories. Designed for a physics-based co-op game, expressive through body and proportions rather than facial detail.
4K·v3.1-20260211









