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DCC Bridge
Anonymous1774561524
03-26 22:52
Model Name
grotesque humanoid 3d model
Tags
character
game asset
realistic
Prompt
A tall, emaciated humanoid figure that looks almost human at Extremely thin and elongated limbs, slightly disproportionate (arms too long, fingers dragging near knees). Subtle hunched posture, as if its spine is slightly broken or warped. Movements should feel jerky or unnaturally slow, like it's not fully in control of its body.first glance—but something is 🧠 Head & Face Head slightly too large for the body. Skin is stretched tight across the skull, showing bone structure underneath. Eyes: Either completely black voids OR very small, sunken, reflective eyes. Optional: faint glow deep inside (not bright—more unsettling than flashy). Mouth: Too wide, extending slightly beyond natural limits. Lips torn or missing, revealing uneven, long teeth. Can open unnaturally far (for rigging, consider extending jaw constraints). 🧴 Skin & Texture Pale gray or sickly yellow tone. Covered with subtle cracks, veins, or bruising. Slightly wet or glossy patches, like clammy skin. Optional detail: areas where skin looks too thin, almost translucent. ✋ Hands & Details Long, bony fingers with sharp, dirty nails. Fingers slightly bent at unnatural angles. Veins and tendons clearly visible.deeply wrong. It’s designed Torn, aged clothing: Old hospital gown, burial cloth, or tattered suit. Fabric should hang loosely, emphasizing thinness. Slight movement even when the character is still (adds life).to trigger unease rather than just shock.
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