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DCC Bridge
Anonymous1758885237
09-26 11:46
Model Name
sewer tunnel 3d model
Tags
architecture
game asset
sci-fi
Prompt
A small, abandoned underground sewer corridor, designed like a game level environment (not photorealistic, but optimized, in the style of Half-Life 2). The walls are circular concrete, dirty, cracked, with some moss and stains, but kept simple for a game. At the very start of the corridor, there is a solid concrete wall. In the middle of this wall is a rough, broken doorway opening — as if a door was once there but has been destroyed and removed. The edges of the doorway hole are jagged and uneven, showing broken concrete. There should be no actual door here, just the opening. After this wall with the doorway, the corridor continues and makes a right turn. The turn should feel like a natural curved sewer tunnel, with the same circular walls continuing smoothly. At the end of this right turn, there is another wall. In this wall, there is a complete, intact old metal door. The door is rectangular, rusty, heavy-looking, like something from an industrial sewer or bunker. This door should be clearly different from the broken doorway at the beginning: this one is solid and closed. The overall environment should feel abandoned, old, and slightly creepy, but optimized and simple enough for a game level, not too many tiny details. Focus on big shapes, game-style texturing, and atmosphere similar to Half-Life 2 interiors
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