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Anonymous1760887994
10-19 15:50
Model Name
military character 3d model
Tags
character
rendering
realistic
Prompt
Realistic 3D game-ready character of Alex Carter, a 24-year-old male explorer and mystery seeker. Height around 6 feet (5'11"–6'1"), slim but athletic build. Lightly tanned skin, short messy dark brown hair, faint stubble. Expressive eyes showing curiosity and subtle trauma. Clothing: Casual traveler outfit — dark olive cargo pants with pockets, light gray fitted T-shirt, layered with a faded brown jacket or canvas overshirt. Worn leather boots, fingerless gloves, a small shoulder satchel or backpack strap visible. A thin silver pendant or small charm around his neck (symbolic, from childhood). Style: Realistic semi-gritty adventure style (like Uncharted, The Last of Us, or Alan Wake). Subtle dirt and wear on clothing. Early version shows clean outfit; later stage (damaged version) should show torn fabric, blood stains, mud splatters, and exhaustion. Expression: Calm but alert, slightly melancholic look — the face of someone intelligent and empathetic yet burdened by memories. Body posture: Relaxed but ready to move; natural explorer stance. Slight forward lean, as if scanning the surroundings. Scene lighting: Neutral or soft outdoor daylight for clarity. Visual keywords for Trippo: realistic male character, explorer, slim athletic build, light dirt and wear, brown jacket, gray shirt, dark cargo pants, realistic textures, cinematic lighting, expressive eyes, travel gear, subtle emotional depth, adventure game style, 4K detailed textures. Do not include weapons. Focus on facial expressiveness, texture realism, and the believable balance between curiosity and fatigue.
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