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DCC Bridge
TRG_3D
02-28 10:25
Model Name
maya temple 3d model
Tags
architecture
architecture realistic
architecture rendering
architecture rendering realistic
eroded
mayan
realistic
rendering
rendering realistic
Prompt
An ancient Mayan stone temple, heavily weathered and damaged, realistic archaeological scale, built from massive limestone blocks with eroded carvings and hieroglyphs. The structure shows centuries of decay: cracked stone slabs, collapsed stair edges, missing blocks, chipped corners, surface pitting, and uneven geometry. Thick dirt accumulation, moss, lichen, creeping vines, and tropical vegetation growing between stones. Mud stains, dark moisture patches, and subtle discoloration from rain and age. Fine dust settled on horizontal surfaces, debris scattered at the base of the temple. Photorealistic 3D environment, AAA game-level quality, ultra-high polygon detail, realistic proportions, physically accurate materials. PBR materials: rough limestone with micro-surface imperfections, realistic normal maps, ambient occlusion, height displacement for chipped stone, accurate specular response. Cinematic global illumination, realistic bounced light, soft indirect shadows, high dynamic range lighting. Jungle setting inspired by Central American rainforest: misty atmosphere, volumetric fog, sun rays breaking through dense trees, subtle humidity in the air. Camera angle: low-angle cinematic shot looking up at the temple, wide focal length, strong sense of scale and grandeur. Hyper-realistic rendering, Unreal Engine / AAA open-world game visual fidelity, sharp focus, 8K textures, realistic color grading, natural contrast, no stylization, no fantasy elements.
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