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Anonymous1762921849
11-14 09:04
Model Name
egyptian mummy 3d model
Tags
character
rendering
realistic
Prompt
An **unsettling, hyperrealistic, ultra-high-detail High-Poly 3D Model** of an ancient Egyptian Pharaoh's fully preserved but severely decayed mummified body. The model must evoke a sense of **deep historical horror and severe biological preservation/degradation**. Absolutely no stylized or cartoonish elements; the realism must be **uncomfortably natural**. **II. TECHNICAL SPECIFICATIONS** * **Model Type:** High-Poly Cinematic/Sculpt Asset for AAA-quality rendering. * **Topology:** Clean, Quads-dominant mesh for extreme close-ups. * **Scale:** Real-world human scale (Pharaoh's actual size). * **UV Mapping:** Professional, non-overlapping UV Unwrapping. **III. TEXTURING & MATERIALS (PBR - Extreme Tattered Fidelity)** * **Workflow:** Full PBR (Physically Based Rendering) workflow is mandatory, focusing on complex, multi-layered material degradation. * **Bandages (Limited):** Tattered, fragmented linen bandages only cover **sections of the body (e.g., chest, lower legs)**. The remaining visible parts are exposed. The linen is **dirty, brittle, severely torn, and fused** in many places with embalming resin. * **Exposed Skin/Flesh:** * **Texture:** Desiccated, black-brown, and intensely wrinkled/shriveled skin that looks like **old, cracked leather**. The texture must show **deep fissures and microscopic peeling/flaking**. * **Resin/Tar:** Areas must be sculpted and textured to look like **hardened, glossy black embalming tar** fused onto the skin and linen. * **Skeletal Structure:** The contours of the **skull, ribs, sternum, and sharp limb bones** must be visibly pronounced beneath the thin, taut skin, enhancing the emaciation. **IV. SCULPTING & FACIAL HORROR (Extreme Fidelity)** * **Facial Features:** The face is the focal point of the horror. It must be **severely shrunken and desiccated**, stretched tight over the skull, giving the eyes a **hollow, deeply recessed, terrifying look**. The mouth is slightly agape. * **Dental Horror (Crucial Detail):** The **teeth are exposed and prominent**. They must be sculpted to show **decayed, yellow-brown, brittle, and slightly cracked enamel**. The gums are retracted and severely dried. The entire dental structure must be **unsettlingly visible** through the dried lips. * **Hands/Feet:** Fingers and toes are skeletal, covered in dry skin, with **discolored, brittle, and cracked nails**. * **Posture:** The body is rigid, with an overall sense of **unease and ancient stillness**. **V. POSE & PRESENTATION** * **Pose:** Lying rigidly on a decaying gold or black stone slab, or slightly propped up in a seated position (if desired), conveying unnatural stillness. * **Accessories (Optional but Recommended):** Place a **severely tarnished and broken gold amulet** (e.g., an Eye of Horus) on the chest or fused into the chest bandages. * **Lighting:** Low-key, single-source **atmospheric tomb lighting** (e.g., a dusty, flickering torch or a single ray of light from above). The lighting must create **deep, pronounced shadows** over the face and skeletal contours, emphasizing the horror and texture of the dried skin.
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