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DCC Bridge
Anonymous1758962650
12-15 06:21
Model Name
shrimp 3d model
Tags
creatures & animals
rendering
realistic
Input
Prompt
Apply a biologically realistic material and coloration to the provided white shrimp model, preserving the exact geometry and proportions. The morphology should read as an evolved deep-sea shrimp adapted to extreme heavy-metal exposure. Emphasize a forward-weighted body structure, with an elongated and volumetrically reinforced cephalothorax, creating a continuous, consolidated front body mass rather than a segmented head–body distinction. The antennae should appear dominant and extended, significantly exceeding the body length and forming large spatial arcs. They should visually outweigh the locomotor appendages, reinforcing their role as primary sensory structures. Locomotor legs should appear relatively reduced in visual emphasis, functioning as stabilizing structures rather than active propulsion, without altering their actual geometry. Apply low-saturation, semi-translucent biological coloration, with milky white, pale pink, and soft flesh-toned gradients across the exoskeleton. Subtle internal tonal variation may be visible beneath the surface, suggesting organic tissue density rather than solid material. Antennae and distal appendages should transition into cooler tones (bluish-grey or faint violet), with slight irregularity to avoid uniform or decorative coloration. The overall appearance should be scientific, restrained, and specimen-like, resembling a real but undocumented deep-sea organism rather than a stylized concept or character. Do not modify the mesh, topology, proportions, or pose. Apply material and surface qualities only.
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