b2eabb54-c2ea-456d-a3f8-262a5b381028

3D-rendered character portrait, full-frontal and perfectly symmetrical, young Latino boy aged 11-12, completely BALD (no stubble, no hat), neutral expression (eyebrows relaxed, mouth gently closed, no visible emotion), large almond-shaped brown eyes with realistic corneal reflections, smooth warm-tan skin with a few faint freckles on cheeks and nose, softly rounded cheeks, small straight nose, slightly prominent ears, subtle downy peach-fuzz at jawline, stylised Disney/Encanto look but with physically-based skin shader. Lighting: single soft-key at 45° plus low-intensity rim, cinematic studio setup; background a clean, very dark navy-to-black gradient with shallow vignette. Render style: Unreal Engine 5, Lumen global illumination, 4 K resolution, photographic depth-of-field f/2.8, colour space Rec 709. Materials: subsurface-scattering skin (SSS radius ≈ 1.2 mm), micro-specular pores, slight roughness variation around T-zone; eyebrows thick and groomed with 6 K hair strands; eyelas
2K·v2.5-20250123









