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Anonymous1762911220
12-03 23:08
Model Name
deer 3d model
Tags
animal
creatures animals
creatures animals realistic
creatures animals rendering
creatures animals rendering realistic
deer
realistic
rendering
rendering realistic
white tailed deer
Input
Prompt
Based on the attached reference image: Create a single complete 360-degree photorealistic 3D model of a spotted deer (fallow deer or axis deer) in standing pose facing directly forward toward camera. High-quality mesh topology with clean quad-based geometry optimized with approximately 5,000 total faces using subdivision surface for smooth organic appearance, detailed PBR textures including diffuse, normal, roughness, and ambient occlusion maps, realistic short fur shader with natural hair direction and density, tan-brown body coat with distinctive white spots pattern across back and sides, white underbelly and inner legs, darker brown coloring on face and neck with lighter muzzle area, large prominent antlers with multiple tines in natural bone color cream-beige, detailed antler texture with ridges and natural imperfections, large expressive brown eyes with subtle reflections, black nose with moisture detail, large alert ears with white inner fur and darker outer fur with subtle pink skin showing through, slender elegant legs with darker brown coloring at joints, black hooves with proper glossiness, white tail with black tip, accurate subsurface scattering for ears showing translucency, realistic fur shader with proper density and matte finish roughness 0.8-0.9, soft diffuse shading without harsh specular highlights, gentle ambient occlusion for depth, professional three-point lighting setup with very soft diffused natural daylight, proper edge flow for smooth curves and animation-ready topology, 4K texture resolution, physically accurate materials with natural matte finishes, alert standing pose facing forward with head turned slightly toward viewer, graceful woodland creature anatomy, the model must be fully rotatable and viewable from all angles (front, back, left, right, top, bottom), neutral isolated background, studio quality rendering with soft shadows. Output: one single unified 3D model asset.
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