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Anonymous1776179324
05-12 16:54
Model Name
voxel zombie cowboy 3d model
Tags
character
game asset
voxel
Prompt
Blocky / voxel-style Wild West zombie character for video game, fully compatible with Mixamo auto-rigging. Undead cowboy with worn cowboy hat, torn poncho, and damaged boots. Decayed cubic pixel-art 3D face with pale greenish skin, glowing eyes, broken teeth, and partial exposed bone. Patchy messy hair, partially missing. Strict perfect T-Pose, arms fully extended horizontally, legs slightly apart, centered and symmetrical for rigging. Neutral expression. Hands open with separated fingers, no overlap, clean deformation for animation. Proper humanoid proportions with clearly defined head, torso, arms, and legs. Single unified mesh, no floating parts or separate accessories. Clean low-poly voxel topology, game-ready, no holes or non-manifold geometry. Simple textures showing dirt, decay, scratches, and wear. Muted earthy palette with sickly green tones. No weapons or props. Minimal or transparent background. Clean 3D render optimized for Mixamo, Unity, animation pipelines.
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