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Anonymous1759223077
10-12 19:04
Model Name
camera cage 3d model
Tags
props
rendering
realistic
Input
Prompt
[High‑fidelity 3D reconstruction of the object from the provided image: object name/short title. Keep proportions, silhouette, and key design features identical to the reference. Generate clean manifold mesh with even quad‑dominant topology, proper UVs, and seamless PBR textures (albedo, roughness, normal, metallic). Prioritize accuracy of [critical parts], faithful materials: [materials], surface details: [scratches/dirt/labels if needed]. Output as game‑ready asset, correct real‑world scale, centered at origin, neutral T‑pose/orientation if applicable. Lighting‑agnostic texturing, no baked shadows, no watermarks, no text/logos unless seen in image. Negative: no hollow geometry, no floating parts, no extreme thin walls, no unrealistic colors.]
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