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DCC Bridge
Anonymous
05-25 08:00
Model Name
fantasy tower 3d model
Tags
architecture
game asset
fantasy
Prompt
Clash Royale King's Tower, max level 14, hyper-detailed 3D model, bold stylized fantasy art style, dramatic proportions, deep saturated colors. Tower stands 22 meters tall on a circular dark basalt island surrounded by a magical blue-green luminescent river with slow surface flow, foam at banks, and bubbles rising from center. Basalt base has deeply fractured rock with glowing purple magical energy pulsing from the cracks. Tower body is hexagonal prism in midnight-blue and charcoal stone, large precisely-cut blocks with diagonal chisel texture on every face, thin clean mortar joints. Four faces have tall pointed Gothic lancet windows with trefoil tracery and magical crystal glass glowing shifting purple-to-gold light with slow internal movement, casting colored light patterns on surrounding stone. Grand front archway with pointed Gothic arch, multiple recessed moulding rings carved with lightning bolts, crossed swords, and crowns. Half-raised iron portcullis with bent bars from battle damage and heavy rust streaking. Above the arch, a large deeply carved King face relief with gemstone eyes. Upper tower flares on a corbelled skirt of unique gargoyle beast-head corbels. Wide defensive parapet pierced by machicolation slots with sword cuts, impact craters, and dark mineral battle staining on the top surface. Three-pointed stone crown at the peak with gold-leafed surfaces, each point rising 4 meters, with magical lightning arcing between the points — bright white-blue core fading to purple, casting glow on surrounding stone. A 1.5-meter violet magical crystal orb floats above the crown center, rotating slowly, golden aurora light moving inside it, golden sparks drifting upward. The King sits on a throne — 3 meters tall, full ornate plate armor with lion-head pauldrons, barrel helm with visor raised, enormous red beard, jeweled crown on helm crest, massive two-handed sword planted before him, deep purple velvet royal cape with gold embroidered crest, snoring with floating ZZZ particle. Magical crystal growths in pale blue-violet at crack points across the stone. Scorch marks with iridescent purple residue from lightning strikes. Full PBR materials: basalt with emissive crack glow, magical crystal windows with subsurface scattering and animated emission, rusty iron portcullis, anisotropic gold crown, glass orb with internal volumetric fog, polished steel armor with engraving normal map, velvet cape with subsurface scattering. 8K textures, Nanite geometry, Lumen GI, volumetric magic mist at island base, wet stone shader, path tracing, Unreal Engine 5.
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