
female game character 3d model
Clothed female game character BODY, neck down only, NO HEAD, NO HAIR. Adult 21-year-old Liv, designed for a 175cm tall woman: long torso, narrow waist, large full clothed bust, fuller hips and buttocks, slender limbs, believable adult anatomy. Symmetric T-pose, arms horizontal, straight legs shoulder-width apart, five separate fingers on each hand, thumbs apart. Pale skin. Open muted burgundy fitted cardigan, three-quarter sleeves; opaque fitted black scoop-neck top with cleavage; short black pleated A-line skirt; charcoal tights; black mid-calf lace-up boots; small beige LIV name badge on left chest. Clothing with clear layered hems and thickness, no fused hands or garment holes. Smooth shaded low-poly 2001 PC survival horror NPC, simple broad modeled shapes, modest painted textures, matte materials. No photorealism, pores, scan noise or tiny details, no hard flat triangle shading. Visible neck stump for attaching separate head. Plain background. No pedestal or props.
4K·Tripo P2.0









