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Anonymous1768354762
01-16 02:45
Model Name
cream sofa 3d model
Tags
furniture
rendering
realistic
Input
Prompt
Convert the following image to a high-quality 3D model suitable for 3ds Max. The output must be accurate, clean, and properly optimized with correct topology, normals, and UV mapping. IMPORTANT: - Remove the pillow / cushion that appears on the sofa or chair completely. - Do NOT model or include the pillow in the final 3D mesh. - Reconstruct the sofa/chair surface naturally as if the pillow never existed. Details must be preserved (fabric texture, foam edges, cushions structure, stitching, legs/base). Ensure that the 3D mesh has: - Clean geometry with no holes or flipped faces - Quad-based mesh with proper edge loops - Correct real-world scale (meters) - Proper UV unwrapping and clean texture layout - Materials assigned correctly (diffuse, normal, optional roughness/ao) - Separated objects for main parts (seat, backrest, arms, legs) OUTPUT REQUIREMENTS: - Ready for direct import into 3ds Max with no errors - Export formats: FBX and OBJ - Include texture files (PNG or JPG) - Optimized for architectural visualization and rendering
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