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DCC Bridge
Anonymous1782013155
06-21 05:33
Model Name
volcanic rock cube 3d model
Tags
carved
props
props realistic
props rendering
props rendering realistic
realistic
rendering
rendering realistic
Prompt
Create a 3D cube using the uploaded alien volcanic rock texture. Apply the exact same texture to all six faces with identical scale, rotation, and UV alignment. The surface should appear as dark extraterrestrial basalt with rough porous stone, deep pits, small cavities, weathered erosion, and blue-gray to black coloration. Preserve the texture detail and natural rock appearance. Cube must have perfectly straight edges, clean corners, and simple block geometry. No bevels, no displacement, no sculpting, no terrain deformation, no cracks beyond those visible in the texture, no glowing elements, no moss, no vegetation, no crystals, no debris, and no additional objects. Maintain realistic PBR material properties with rough stone shading. Optimize for games with clean topology, centered UVs, and efficient geometry. Suitable for Blender, Unreal Engine, Unity, Roblox, Godot, and other 3D workflows. Result should look like a solid cube carved from an alien planet's volcanic crust with the same
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