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DCC Bridge
Anonymous1769816871
01-30 23:51
Model Name
3d point cloud sphere
Tags
abstract / symbol
simulation
realistic
Prompt
Create a 3D mesh designed to be used as a vertex-only / point-cloud object for real-time VFX. The object should contain a high density of evenly distributed vertices, with no visible faces and no solid surfaces. Geometry must be clean, non-manifold-free, and optimized for export to Unreal Engine 5. Vertices should be clearly separated and suitable for particle-based effects (Niagara), disintegration, reconstruction, or hologram-style visuals.
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