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Anonymous1770905528
02-12 14:35
Model Name
high-visibility jacket 3d model
Tags
clothing
game asset
realistic
Prompt
Create a clean 3D model of a high-visibility work jacket designed for easy texturing and skinning. The jacket has: – Long sleeves – Upper part neon yellow – Lower part black – Two horizontal reflective stripes around the torso – Two vertical reflective stripes over the shoulders (front to back) – Simple collar – Slightly thick workwear fabric The jacket is hanging naturally on a wooden hanger with a smooth light wood body and a polished metal hook. Sleeves hang down naturally due to gravity. IMPORTANT: Generate a clean, organized UV layout optimized for easy retexturing. – Symmetrical UVs where possible (left/right sleeves mirrored) – Front, back, and sleeves separated cleanly – Straightened UV islands – Proper texel density – No overlapping UVs – Efficient 0–1 UV space usage Also generate a flat UV template texture map (4096x4096 PNG) with visible island outlines for easy skin creation. Clean quad topology, game-ready mesh, subdivision-friendly. Neutral studio lighting. High deta
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