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DCC Bridge
Anonymous1780831221
06-07 11:35
Model Name
low poly humanoid 3d model
Tags
character
game asset
stylized
Prompt
Create a clean low‑poly 3D model in the visual style of Project Zomboid. The model must be simple, blocky, stylized and optimized for an isometric game. Use flat shading only: no smoothing, no subdivision, no bevels, no rounded edges. All geometry must be minimal and planar, with sharp corners and clear silhouettes. Keep polygon count low and topology clean: quad‑dominant, no stretched faces, no unnecessary loops, no holes or intersections. Textures must follow Zomboid style: flat colors or very low‑res details, muted palette, no PBR, no reflections, no realism. Do not add extra elements or micro‑details; keep only essential shapes. Preserve the described proportions and silhouette exactly. The final model must look like an authentic Project Zomboid asset: simple geometry, readable from isometric view, optimized for performance, consistent with the game’s stylized low‑poly aesthetic.
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