
stylized bank interior 3d model
Create a clean, stylized 3D bank interior suitable for a simulation game for teenagers (ages 13–14). STYLE: - Semi-realistic, slightly cartoonish (Pixar / Sims-like proportions) - Friendly, educational, non-intimidating - No photorealism, no hyper-detailed noise - Optimized for real-time game engines (Unity) ENVIRONMENT: - One medium-sized bank hall interior - Clear rectangular layout - Neutral walls with warm colors (beige, soft brown, light wood) - Flat floor suitable for navigation - Simple ceiling with recessed lights BANK ELEMENTS (SEPARATE MESHES): - Customer service counters (2–3 desks) - Loan officer desk area - Manager cabin with glass walls - Waiting area with chairs - Queue divider rails - ATM corner (indoor ATM) - Vault door (decorative, not functional) - Notice board / digital display wall - Entry door (separate door mesh, hinge-ready) TECHNICAL REQUIREMENTS: - All objects separated as individual meshes - Clean topology, low–medium poly - No animations - No characters - Pivots centered logica
2K·PBR·v3.0-20250812









