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DCC Bridge
Anonymous1763403229
11-17 18:27
Model Name
low-poly human 3d model
Tags
character
game asset
stylized
Prompt
Create a clean, well-proportioned low-poly human character with a strong, athletic build. The model must be in a standard T-pose with arms extended horizontally and legs straight. The mesh should be low-poly — simple geometric shapes but not overly simplified or melted-looking. Maintain clear, crisp polygon edges and even topology. The head should be smooth, featureless, and low-poly. The torso should have clear chest, shoulder, and abdominal forms without excessive detail. Arms and legs must be solid and defined, not thin or wobbly. Hands should have no individual fingers — only a flat hand shape with a single low-poly thumb block. Feet should be simple, slightly widened low-poly shapes. Use clean, flat shading or minimal gradient shading. Ensure symmetry, clean topology, watertight geometry, and make the character rig-ready and animation-ready
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