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DCC Bridge
allucard643
01-06 01:59
Model Name
green creature 3d model
Tags
creatures animals
creatures animals game asset
creatures animals game asset stylized
creatures animals stylized
game asset
game asset stylized
green creature
stylized
Input
Prompt
Create a complete 3D creature based strictly on the provided reference image. The goal is to faithfully translate the 2D reference into a finished 3D model, correcting technical drawing issues while preserving the original concept, shapes, proportions, and color palette. STYLE & ART DIRECTION: - PlayStation 1 / PlayStation 2 era graphics - Low poly but well-structured geometry - Visible polygonal shapes and simple forms - No modern realism - No high-detail sculpting - Clean silhouette, readable from a distance - Retro video game enemy aesthetic COLORS & MATERIALS: - Preserve the original colors from the reference image - Colors must remain vibrant and saturated - Flat or lightly shaded materials - Very subtle gradients only - No realistic textures - No PBR, no roughness, no metallic materials - Slight color banding is acceptable and encouraged for PS1-style look CORRECTIONS & IMPROVEMENTS: - Fix drawing inconsistencies from the reference image - Improve symmetry only where it makes sense - Clean edges, shapes, and proportions - Refine forms to look intentional and polished - Do NOT redesign the creature - Do NOT add new elements - Do NOT change the color palette - Do NOT change the overall concept MODEL REQUIREMENTS: - Full 3D creature (not partial) - Game-ready asset - Low to mid poly count - Simple, clean topology suitable for games - Optimized for real-time rendering GENERAL RULES: - Faithful to the reference image - Correct execution, not reinterpretation - Stylized retro look over realism
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