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DCC Bridge
Anonymous1763959476
01-15 06:48
Model Name
abandoned school 3d model
Tags
architecture
game asset
historical
Input
Prompt
Create a complete 3D model of an old abandoned school building. The school should be a two-storey symmetrical structure with a central entrance, stone or brick exterior walls, large rectangular windows, and a small clock above the main door. STYLE & TEXTURE: All textures must be dark black and white pencil sketch style. Textures should look hand-drawn with rough pencil strokes, charcoal shading, cross-hatching lines, grainy paper texture, and uneven sketch details. No colors at all, only grayscale (black, white, and grey). Surface should look slightly worn, old, cracked, and aged. EXTERIOR DETAILS: - Stone or brick wall texture in pencil sketch style - Wooden main door with carved panels - Old stairs leading to entrance - Broken or dusty window glass - Roof with sketch-style tiles - Slightly damaged walls, cracks, stains - Overall abandoned and eerie atmosphere INTERIOR (FULLY MODELED): Include full interior rooms with proper scale: CLASSROOMS: - Wooden desks and benches - Blackboard with chalk marks - Broken chairs - Old doors and windows - Pencil-sketch wall texture - Dusty floor texture CORRIDORS: - Long narrow corridors - Pillars and arches - Old ceiling lights (off or broken) - Sketch-style floor and wall textures STAIRCASE: - Old stone or wooden staircase - Handrails with worn texture - Pencil-drawn cracks and shading OFFICE / STAFF ROOM: - Table, chair, cupboards - Old files - Sketch-style wooden textures TOILETS (OPTIONAL): - Very simple geometry - Old tiles in pencil sketch texture TECHNICAL REQUIREMENTS: - Clean topology - Game-ready low to mid poly model - UV unwrapped properly - Textures should be tileable - Single grayscale texture set where possible - Compatible with Prisma3D / Blender / Unity / Unreal LIGHTING FEEL: - Low light - Soft shadows - Horror / mystery mood CAMERA & SCALE: - Realistic human scale - Doors, windows, stairs proportionally correct FINAL LOOK: The entire school should feel like a hand-drawn horror sketch brought into 3D.
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