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DCC Bridge
Anonymous1780562871
06-07 23:57
Model Name
island rts map 3d model
Tags
nature & environment
game asset
realistic
Prompt
Create a complete GLB 3D RTS map for Unreal Engine. Theme: near-future 2050 Earth military-industrial battlefield, realistic, slightly stylized, muted olive green, dusty concrete, asphalt, cliffs, shallow blue-gray water; no neon/fantasy. Scale: 1600m x 1600m square island/coastal zone, mostly flat and readable for top-down RTS, 2 alliances / 250 units. Layout: NW Alliance A base, NE Alliance B base, SW/SE expansion zones, central fortress control point, north/south elevated control points, west/east choke points. Add main N-S and E-W roads, diagonal secondary roads, wide vehicle paths, 6 concrete bridges over shallow channels. Leave bases empty except flat command pads. Add separated food, iron, oil and neutral resource spawn pads, 400 Unreal units apart. Use named meshes: Terrain_Base, Roads_Main, Roads_Secondary, Bridges, Water_Channels, Cliff_Blockers, BasePad_Alliance_A/B, ExpansionPad_SW/SE, ControlPoint_01-05, Food/Iron/Oil/NeutralResource spawns. Optimized, clean origins,Z-up
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