
horror humanoid 3d model
Create a complete unified humanoid female horror character based on the reference. Make her a single coherent, fully riggable game character, not disconnected parts. Include a complete humanoid body with connected head, neck, torso, pelvis, thighs, knees, calves, ankles and feet, plus connected shoulders, arms, elbows, wrists and hands. Give her proper humanoid joints for natural walking, running, crouching and limb movement. Keep her in a symmetrical T-pose. The dress must be separate clothing over the body, NOT the lower body itself. Keep complete legs underneath the skirt so they can move independently. Give the dress enough geometry/topology to deform, sway and move naturally during animation. Preserve the horror design, proportions, black hair, yellowish glowing eyes, face, tattered dress and worn wooden-looking arm appendage. Make it suitable for an indie survival-horror game.
4K·PBR·v3.1-20260211









